That’s what game director Matt Southern claims ‘they’ are saying. Whoever ‘they’ are. Southern says that Motorstorm Apocalypse’s superiority when it comes to the third dimension is thanks to Evolution’s experience with the new tech over the past five years.
“We’re kind of lucky, we’ve been working on 3D for two years on PlayStation 3 and maybe three years before that on PC,” Southern told the EU PlayStation blog.
“We’ve learned our lessons… We’ve made it something that’s comfortable, that isn’t obtrusive and that absolutely contributes to the experience.”
He said a lot of other stuff as well, mainly based around the new track that was showcased at GamesCom last week.
You can see the whole interview in the video below:
Motorstorm Apocalypse was confirmed as a 3D title in June but Move won’t feature in the game. We can’t see how that’d work, anyway.
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